概述
DragonIK插件旨在帮助用户节省时间和精力,轻松实现各种角色/动物逼真流畅的IK动画效果。它配备了一套久经考验且易于使用的多功能工具,助您在游戏过程中获得惊艳的动画效果。所有功能均采用多种程序化动画操控技术,能够满足各种游戏场景的需求。
技术细节
Example projects :
* Main DragonIK Example Project
* DragonIK+VRE VR Full body IK Example Project
discord support channel : https://discord.gg/XdBWW2U
[Contact me if having doubts or questions]
[Note : New updates are only available in every last 3 engine versions.]
Features:
- Provides foot and spine IK for animals of quadruped,biped,spider and snake types.
- An advanced universal fullbody aiming/look at solver that modifies any character to aim towards a target.
- One of the best VR focused tools to get high quality VR character IK solving with tons of examples and community support.
- DragonIK Physanims, an advanced and unique feature to easily get high quality physical animations and hit reactions. An alternative to engine’s in-built physical animation system.
Number of Blueprints: 3 Animation Blueprints (Dragon_SpineSolver, Dragon_FootSolver, Dragon_AimSolver)
Number of C++ Classes: 3 Main classes (AnimGraphNode_DragonFeetSolver.cpp, AnimGraphNode_DragonSpineSolver.cpp and AnimGraphNode_DragonAimSolver.cpp) and one static support class [DragonIK_Library]
Network Replicated: Yes
Supported Development Platforms: PC ,Mac and Linux
Supported Target Build Platforms: PC,Mac,Linux,iOS and Android. Other platforms require testing.
兼容性
支持的虚幻引擎版本:4.27,5.5~5.7
支持的目标平台:Windows PS4 Mac Android Xbox One Linux HTML5 iOS Win32 SteamVR / HTC Vive Gear VR Oculus HoloLens 2 Nintendo Switch
支持的开发平台:Windows Linux Mac
其他信息
分发方式:插件
更新日志
2026年01月23日 Update To Version 2.7.1 For Unreal Engine 5.5 5.6 5.7
Update To Version 2.4.3 For Unreal Engine 4.27











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