概述
组件时间轴插件提供了角色蓝图中时间轴节点的所有功能,并增加了直接在组件蓝图中放置时间轴节点的便利性。它易于设置和使用。凭借曲线编辑、事件轨道和循环选项等功能,组件时间轴是任何开发人员的必备工具。
技术细节
Features:
- Editing of curves, including float, vector, and color curves
- The in-place editor that doesn’t require external assets.
- Event tracks for triggering events at specific points on the timeline.
- Set the length of the timeline.
- Control modes such as Play, PlayFromStart, Stop, Reverse, ReverseFromEnd, and SetNewTime.
- Looping options for timeline playback.
- Ability to ignore time dilation.
- Replication for multiplayer games and networking.
- Tick group for controlling when the timeline is updated during gameplay.
- Timeline in any blueprint (Experimental feature!)
Code Modules:
- ComponentTimelineRuntime (Runtime)
- ComponentTimelineUncooked(UnkookedOnly)
Number of Blueprints: 0
Number of C++ Classes: 4
Network Replicated: Yes
Supported Development Platforms: Windows, Linux, Mac
Supported Target Build Platforms: All
Documentation: Component Timeline Documentation
Important/Additional Notes:
兼容性
支持的虚幻引擎版本:4.27,5.5~5.7
支持的目标平台:Windows
支持的开发平台:Windows Linux Mac
其他信息
分发方式:插件
更新日志
2025年12月24日 Update To Version 1.2 For Unreal Engine 5.5 5.6 5.7
Update To Version 1.1 For Unreal Engine 4.27
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