概述
借助模块化骨骼网格子系统,您可以直接在 UE 编辑器中轻松修改、提取和组合骨骼网格的各个部分,从而简化资产创建过程并释放新的创造力。
技术细节
Features:
- Modular Extraction based on Material and/or Bone.
- UV Island Filtering: Employ UVFilter to selectively include mesh vertices based on UV islands.
- Advanced Root Transform Controls: Fine-tune mesh positioning, rotation, and scaling with precision.
- Math Operators for mesh manipulation: +, -, ~, &, and |.
- Inherit LODs, Morph Targets and Cloth Asset from the base mesh.
Code Modules:
- MakeModularSkeletalMesh (Editor)
Number of Blueprints: 1
Number of C++ Classes: 1
Supported Platforms: Windows, MacOS
Important/Additional Notes:
- This is NOT a merging tool. You can only utilize the Math Operators on the same mesh.
Disclaimer: assets show in the images are not included.
兼容性
支持的虚幻引擎版本:5.5~5.7
支持的目标平台:Windows Linux Mac
支持的开发平台:Windows Linux Mac
其他信息
分发方式:插件
更新日志
2025年12月25日 Update To Version 1.4.1 For Unreal Engine 5.5 5.6 5.7
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