概述
此插件可以导入音频文件(WAV、OGG)和图像文件(PNG、JPG、BMP、TGA、TIFF)。TGA 和 TIFF 格式自 UE5 版本起即可支持。此外,还可以导入网格文件(OBJ、FBX、STL)*2。导入过程实时进行,无需编辑器,因此可以在游戏运行时进行。纹理和声音文件会被缓存到内存中。导出功能也已通过更新添加。最新版本可以将 TextureRenderTarget2d 导出为字节格式(BMP、PNG、JPEG),并将程序生成的网格导出为 OBJ 文件。
技术细节
Epic only allows updates for the newest three engine versions. There might be features missing in older engine versions. Contact me if you are unsure.
- Import and Play WAV and OGG Files. Stream WAV Files*1
- Import PNG ,JPG, TGA, TIFF and BMP Files as Texture2D (Optional with MipMaps)*4
- Import OBJ, FBX and STL Files*2
- Export TextureRenderTarget2D and Texture2D to Bytes (BMP,PNG,JPEG)*3
- Export Procedural Meshes in OBJ Files*3
- Different directory and file blueprint nodes
- Include C++ Source for C++ Projects
- Documentation
- Support: unrealmarketplace@virtualbird.de (ENG,GER)
16 Bit wav only. Ogg Vorbis only.
OBJ (min 4.22). FBX, STL (min 4.25 ). FBX binary in version 7.4, 7.5, 7.6, 7.7 possible. No skeleton import and therefore no animations.
Texture2D Export works only with UE4. Tested on Windows. Other platforms may not work. Use as an alternative the TextureRenderTarget2D Export. OBJ export is in beta status.
TGA and TIFF since UE5
兼容性
支持的虚幻引擎版本:4.27,5.5~5.7
支持的目标平台:Linux Windows Mac Win32 iOS Android
支持的开发平台:Windows Linux Mac
其他信息
分发方式:插件
更新日志
2025年12月31日 Update To Version 3.65 For Unreal Engine 4.27 5.5 5.6 5.7











暂无评论内容